When Nvidia introduced multi-frame generation alongside the RTX 5000 series, many were skeptical because the original DLSS frame generation we got with the RTX 4000 series wasn't all that great. From ...
This week, Pragmata launches with path-traced effects, DLSS 4 with Ray Reconstruction and Multi Frame Generation, giving GeForce RTX gamers the definitive experience ...
Super sampling and frame generation have been two terms that have split the community, but have been behind most of the major performance improvements in recent GPU generations from Nvidia, AMD, and ...
After releasing DLSS 4.5's Super Resolution feature earlier this year, NVIDIA has released an update with two other DLSS 4.5 features designed to boost frame rates.
It was a year ago that Nvidia officially announced its upgraded form of Frame Generation for RTX 50 Series graphics card owners, generating up to three frames per real frame when playing supported ...
Don't let the recent partnership with NVIDIA fool you—Intel is still working on its own Arc graphics technology, and investigation of recent driver files indicate that Intel is bringing Multi-Frame ...
Nvidia is still looking for ways to make frame generation—which PC gamers not-so-lovingly call “fake frames”—have more utility. Now, Nvidia imagines its AI frame interpolation technology may finally ...
Gamers, 2025 was a year that drove high-fidelity graphics at high frame rates and lofty resolutions to new heights. Last year, we witnessed the release of the first 4K, 240Hz monitors ever – a feat ...
Nvidia technically launched DLSS 4.5 back at CES 2026, improving the already-great DLSS 4 algorithm with an updated transformer model for upscaling. But its headline feature, Dynamic Multi-Frame ...